ENOUGH IS ENOUGH
Danielle Brathwaite-Shirley
Danielle Brathwaite-Shirley is a London and Berlin-based artist and game designer whose practice prioritises active engagement. Working predominantly in animation, sound, performance and video game development, the artist’s practice focuses on intertwining lived experience with fiction to imaginatively retell and archive the stories of Black Trans people, creating participatory spaces to envision more inclusive futures. Recent solo exhibitions include, at Serpentine North, London (2025); LAS Foundation, Halle am Berghain, Berlin (2024); Fundació Joan Miró, Barcelona (2024); Studio Voltaire, London (2024) and Centre d’Art Contemporain Genève (2024)
For ENOUGH IS ENOUGH, Danielle creates space for the audience to use the room as a method of expressing their opinions and leaving a mark for the next group coming through. Each play through the course will be completely different depending on where the objects have been placed in the room and on what instruction the ball lands on. The game is then not only about reaching the goal but also about shifting the space itself.